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Spider-Man Activision [To Trap a Spider!] #[nn]

2000 · 0.00 FREE · 12 pages

On sale 2000

Rated Approved by the Comics Code Authority

Synopsis

The story starts with Spidey fighting and deating Carnage, after which he is taken away and incarcerated in the Vault. Later, Spidey hears a news broadcast that Doc Ock is being released from prison because he'd been framed, so he goes to investigate. Doc Ock then organises a prison break at the Vault, releasing Mysterio, the Rhino and Carnage, gathering them at his secret hideout. Doc Ock plans to set the three other villains on to Spider-Man, while he uses the time to create an army of symbiotes that will terminate the Wall-Crawler once and for all. Continued in Activision's Spider-Man Game.

Credits

Plot
TQ Jefferson
Pencils
Chris Gossett
Inks
Tim Smith 3
Colours
Snakebite Cortez
Letters
Sharpefont
Editor
Lara Castle
Editor-in-chief
Joe Quesada
Consultant
Ralph Macchio
Scripter
Brian Michael Bendis

Notes

This comic was given away free with an issue of Game-Pro Magazine. Most copies were bound in the the Game-Pro mag, and had to be removed by tearing along the serated edge of the spine. However, a low number of copies were included loose, and so don't have the serated spine.

The story is a prelude to the Activision Spider-Man game, and continues into the game itself.

Comic is an unusual size: larger than a standard US comic, but smaller than a standard magazine.

Ratings